Week 5 update

For the first part of the week, I was finishing making some basic 3D models, which I started putting into Unity to start figuring out how I wanted the room to look. And then over the weekend, I spent some time making a tablet in Blender. Once I put that into Unity, I will be able to start working on code and mechanics to make it interactive, make it so once the player clicks on it, text will fill the screen and form text.

I was kind of expecting to be a bit further along in the process by now, but I feel like I’m in a good enough in the time frame. I was able to make the first thing that the player can interact with. Even though I haven’t actually started making the code for it yet, I feel like since I have the 3D model done, I can start spending more time on the code and implement it to the object and the second intractable object this is being worked on. The only change that has happened was to how I was going to be showing the text. I wasn’t entirely sure how I was going to do that and get across the experience of dyslexia, but it was suggested to have letters fill the screen and arrange themselves into words, however fast or slow I want them to be.